ferroping.blogg.se

Starcraft 2 editor help
Starcraft 2 editor help










  1. STARCRAFT 2 EDITOR HELP MOD
  2. STARCRAFT 2 EDITOR HELP MODS
  3. STARCRAFT 2 EDITOR HELP WINDOWS

STARCRAFT 2 EDITOR HELP MOD

Despite Blizzard's support, an in-game mod browser, powerful editor and even a short-lived premium mod program, a lot flew under the radar. StarCraft 2 remains an RTS esports favourite nine years from launch, but its mod scene never got the love or attention it deserved.

STARCRAFT 2 EDITOR HELP MODS

The Help Menu gives you the option to bring up Editor Tips, About, and also has an Online Help link in order to give you some support for Maps, Mods, and Projects from other people using the StarCraft II Galaxy Editor.Every other Monday, Dominic gives you a reason to dust off one of your old games and dive into its mods with Modder Superior. In addition this menu will show you the most recent files accessed in the StarCraft II Galaxy Editor.

STARCRAFT 2 EDITOR HELP WINDOWS

The Windows Menu allows you to bring up a number of toolbars and additional windows with different tools. These Modules are Terrain, Triggers, Data, Text, Import, AI, UI, Cutscenes, and Overview Manager. There are nine Modules that you will be able to access through this menu, as well as by selecting the different Top Icons in the StarCraft II Map Editor. The Modules Menu gives you access to all the major parts of the StarCraft II Editor. Player Start Locations, Computer AI controls, Loading Screen changes, Game Attributes, this menu will be one you will access alot in order to modify the way your game will play out. The Map Menu allows you to be able modify and change a lot of the custom game mechanics for your map. Other options include Generating Foliage and Shadows in order to view your map in with that data included. tga file which is a file that is recognized by the Galaxy Editor to be viewed. The Data Menu allows you to be able to export your map to other file types such as a. In addition it will have a few preferences to change your Brush that is being used on your Map, Mod, or Project. The Tools Menu allows you to change the different ways of selecting different units or sections of your project. The different selections range from Terrain, Units, Doodads, and Camera just to name a few. The Layer Menu allows the player to change the Brush and Brush Properties on the left side of the StarCraft II Editor. Similar to the View Menu, the Render Menu allows the player to view the Map in a number of different modes ranging from Wireframe Mode, a number of Shader Modes, and also a few different Lighting Modes in order to view the map as if the player was playing their map in real time. (Also included is the Default UI option which is a necessity ) Everyone likes their buttons and selections placed a little bit different and can be changed around as you wish. The User Interface can be changed and modified through the various selections in this menu. This menu allows you to customize the interface of your StarCraft 2 Map Editor. This menu has all the Undo, Redo, Cut, Copy, Paste, options in order to be able to make some changes to your assets data or different selections on the map. In addition this menu provides the ever so important Dependencies, Publish, and Preferences that will be explained further detail in this wiki. This menu comprises of the typical New, Save, Open options in order to be able to keep your work as you work on your Map, Mod or Project.












Starcraft 2 editor help